In the dynamic realm of 3D graphics, innovation is key. I recently explored SuperSplat 2.0, the newest version of the open-source 3D Gaussian Splat editor developed by Will Eastcott. This release brings a host of features aimed at streamlining workflows and enriching user experience.
HTML Viewer Export
Sharing 3D point cloud representations, or “splats,” has been simplified with the new HTML viewer export feature. Previously, hosting your own viewer was necessary, but now, a simple ‘Publish’ action generates a shareable URL, making your creation accessible on the web without hosting complexities.
Timeline for Camera Animations
Animating cameras is more intuitive with the introduction of a timeline feature. Creating smooth flythroughs involves selecting frames, positioning the camera, and setting keyframes, making the animation process as straightforward as possible.
New Project File Format
Managing complex projects is now more efficient with the .ssproj project file format. This addition allows you to save and resume work seamlessly, ensuring continuity in your creative endeavors.
AR/VR Modes
SuperSplat 2.0 expands its capabilities by introducing AR and VR modes, enabling creators to visualize and interact with their splats in immersive environments. This feature opens new avenues for experiential design and presentation.
Community Engagement
The enhanced publishing tools facilitate browsing and sharing creations within a global community. This interconnectedness fosters learning and inspiration, enriching the SuperSplat ecosystem.
Yesss…
SuperSplat 2.0 significantly enhances the 3D splatting experience with its user-friendly features and expanded capabilities. Whether you’re a seasoned professional or a budding artist, this tool offers valuable resources to elevate your projects.